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Linux Cao

Game Designer

Email: luxincao@gmail.com

Phone: +1 213-551-8279

Master of Fines Arts in Interactive Media

University of Southern California

Aug. 2021 - May 2024

Bachelor of Engineering in Digital Media Technology

Xiamen University

2016 - 2021

Bio

Linux is graduating with a MFA degree in Interactive Media&Games Division from University of Southern California in 2024. He started his college majoring in Eletronic Engineering and later, due to the obsession of creation and games, he shifted to Digital Media Technology. Having taught himself Unity and Unreal Engine since undergrad, he actively explored game development by many academic game projects, game jams and a game design internship.

Work Experience

May. 2023 - Aug. 2023

Jun. 2020 - Dec. 2020

Game Design Intern at Defend Nature Interactive

Los Angeles(remote), US

Nifty Humals(Idle Auto Chess)

  • Researched on player motivations and designed experience goals and towers of wants. Designed game metrics data.

  • Worked with artists and refined animations, VFX, and UIUX in the game. Improved the art style and player accessibility.

  • Reviewed and revised game design documents. Wrote a creative brief for a LiveOps event and designed special skills.

  • Worked with engineers, designed and integrated debug features for battle, improving the efficiency of development.

Game Design Intern at NetEase Games

Shanghai, China

Dawn of Isles(MMORPG) & Unannounced project(Simulation Game)

  • Designed levels, adjusted game systems, and playtested for a dungeon. Worked with QA and Engineers to iterate it. Based on city defense gameplay, designed and implemented player buffs for a ranged bomb weapon. 

  • Designed skills, synergies, and AI for monsters. Designed and implemented a BOSS with two phases, including various melee, ranged, and summoning skills. Integrated and fine-tuned animations and VFX.

  • Designed and implemented special monster skills for "Halloween Invasion",  a holiday event.

  • Prototyped physical mechanisms of a tornado in Unreal. Researched on Roblox and built a trial demo with it(Lua).

Skills

Game Design

Version Control

  • Unity (C#)

  • Unreal (Blueprint)

  • Perforce

  • Unity DevOps

  • GitHub

Game Dev

Visual Design

  • Figma

  • Asperite

  • Gameplay Design

  • Combat Design

  • Skill Design

  • Prototyping

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